Computing

Key Documents

Statement of Intent

The Computing Curriculum is an integral and important feature of learning at Beech Hill. Teachers are enthusiastic and committed to the use of Computing and ICT both as a tool to enhance learning in all subjects, and as a subject in its own right. They are always on the look out for new and innovative ICT applications which would benefit the pupils and this ensures that technology maintains a high profile at our school, and provides exciting and enjoyable learning opportunities for our pupils.

Pupils learn a variety of key skills and develop competence in using a range of hardware and software programmes as they progress through school. Beginning in Early Years children have the opportunity to explore, observe and find out about technology. As children move through school, alongside dedicated taught computing sessions using our excellent range of resources, pupils will also use computing across the curriculum to support and enhance their learning.

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Early Year's pupils exploring Code-a-Pillar

 

The computing curriculum introduced in September 2014 has three strands:

  • The Computer Science strand is about using computational thinking to solve problems and make things for a purpose and it generally involves writing programs.  
  • The Digital Literacy Strand is in two parts.  One of these is about the safe and responsible use of technology and supports pupils throughout school to learn about internet safety and responsible use of ICT, at an age-appropriate level. Pupils are taught a range of ways to report any concerns they may have. The other is about solving problems and making useful things by the use of digital tools, such as spreadsheets, video editing applications and so on.
  • The Information Technology Strand is also in two parts.  One of these is that pupils should know and understand how texts, sounds and images become accessible to technology so that they can be shaped.  The second part is that pupils need to know how to use technology to work in the other two strands; they need a full range of competences.

Although these strands are defined separately, it is important to understand that when children are actually doing Computing, they will be working on a task or activity which brings together aspects of all three strands at the same time. So for example, when making a game by writing an interactive program, they will need to be competent with the language used, and the game will need to look good and be rewarding to play. And if they are using other people’s images and sounds, or even story lines, they should ensure that they have permission to do so, and have acknowledged their sources.

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Year 5 pupils who competed in the First Lego League competition 2017-18 winning the Robot Design Award